toWorld(p: Vec2): Vec2
Transform a point from screen position (relative to the screen) to world position (relative to the root).
param
p- The point to transform.
since
v3001.0
group
Camera
Transform a point from screen position (relative to the screen) to world position (relative to the root).
param
p- The point to transform.
since
v3001.0
group
Camera
Assets
Game Obj
Components
Component Types
Scene
Input
Events
Info
Math
Misc
Button Bindings
GFX
Draw
Layer
Camera
Layers
Level
Plugins