ParticlesOpt:

max: number

Maximum number of simultaneously rendered particles.

lifeTime?: [ number, number ]

Minimum and maximum lifetime of a particle in seconds.

speed?: [ number, number ]

Minimum and maximum speed of a particle in pixels per second.

acceleration?: [ Vec2, Vec2 ]

Minimum and maximum acceleration of a particle in pixels per second^2.

damping?: [ number, number ]

Minimum and maximum damping of a particle.

angle?: [ number, number ]

Minimum and maximum start angle of a particle.

angularVelocity?: [ number, number ]

Minimum and maximum angular velocity of a particle.

scales?: number[]

Scale from start to end for a particle.

colors?: Color[]

Colors from start to end for a particle.

opacities?: number[]

Opacity from start to end for a particle.

quads?: Quad[]

Quads from start to end for a particle.

texture: Texture

Texture used for the particle.

Options for the particles's component

groupComponent Types

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Layer