Type
SpriteAtlasEntry
: LoadSpriteOpt & {x
: numberX position of the top left corner.
y
: numberY position of the top left corner.
width
: numberSprite area width.
height
: numberSprite area height.
A sprite in a sprite atlas.
X position of the top left corner.
Y position of the top left corner.
Sprite area width.
Sprite area height.
A sprite in a sprite atlas.
Assets
Game Obj
Components
Component Types
Scene
Input
Events
Info
Math
Layer
Camera
Layers
Level
Draw
Plugins
Button Bindings
GFX
Miscalenous