Type
DrawCircleOpt
: Omit<RenderProps, "angle"> & {radius
: numberRadius of the circle.
start
?: numberStarting angle.
fill
?: booleanIf fill the shape with color (set this to false if you only want an outline).
gradient
?: [Color, Color]Use gradient instead of solid color.
since
v3000.0
resolution
?: numberMultiplier for circle vertices resolution (default 1)
anchor
?: Anchor | Vec2The anchor point, or the pivot point. Default to "topleft".
How the circle should look like.