Function

scale

(x: number, y: number): ScaleComp

Set the scale of a Game Object.

param x- The x scale to set.

param y- The y scale to set.

// scale uniformly with one value
add([
    sprite("bean"),
	   scale(3),
]);

// scale with x & y values. In this case, scales more horizontally.
add([
    sprite("bean"),
	   scale(3, 1),
]);

 // scale with vec2(x,y).
bean.scale = vec2(2,4);

returns The scale comp.

since v2000.0

group Components

Function

scale

(xy: number): ScaleComp
Function

scale

(s: Vec2): ScaleComp
Function

scale

(): ScaleComp
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Layer

Miscalenous