Mat23: a: number b: number c: number d: number e: number f: number fromMat2(m: Mat2): Mat23 toMat2(): Mat2 fromTranslation(t: Vec2): Mat23 fromRotation(radians: number): Mat23 fromScale(s: Vec2): Mat23 clone(): Mat23 setMat23(m: Mat23): this setIdentity(): this mul(other: Mat23): Mat23 translateSelfV(t: Vec2): Mat23 translateSelf(x: number, y: number): Mat23 rotateSelf(degrees: number): Mat23 scaleSelfV(s: Vec2): Mat23 scaleSelf(x: number, y: number): Mat23 mulSelf(other: Mat23): void transform(p: Vec2): Vec2 transformPointV(p: Vec2, o: Vec2): Vec2 transformVectorV(v: Vec2, o: Vec2): Vec2 transformPoint(x: number, y: number, o: Vec2): Vec2 transformVector(x: number, y: number, o: Vec2): Vec2 det(): number inverse(): Mat23 getTranslation(): Vec2 getRotation(): number getScale(): Vec2