onDestroy(tag: Tag, action: (obj: GameObj)=>void): KEventController
Register an event that runs when an object with the provided tag is destroyed.
param
tag- The function that runs when an object is destroyed.
// This will run when the tagged object is destroyed.
onDestroy("bean", () => {
debug.log("ohbye");
});
let player = add([
pos(),
"bean"
])
// Destroy the tagged object
destroy(player);
returns
The event controller.
since
v2000.0
group
Events