GameEventMap: load: []
loadError: [string, Asset]
loading: [number]
error: [Error]
input: []
frameEnd: []
resize: []
sceneLeave: [string]
sceneEnter: [string]
load: []
loadError: [string, Asset]
loading: [number]
error: [Error]
input: []
frameEnd: []
resize: []
sceneLeave: [string]
sceneEnter: [string]
All Game State events with their arguments