GameEventMap: load:
[
]
loadError:
[
string, Asset
]
loading:
[
number
]
error:
[
Error
]
input:
[
]
frameEnd:
[
]
resize:
[
]
sceneLeave:
[
string
]
sceneEnter:
[
string
]
load: [ ]
loadError: [ string, Asset ]
loading: [ number ]
error: [ Error ]
input: [ ]
frameEnd: [ ]
resize: [ ]
sceneLeave: [ string ]
sceneEnter: [ string ]
All Game State events with their arguments