Type

DrawTriangleOpt

: RenderProps & {

p1

: Vec2

First point of triangle.

p2

: Vec2

Second point of triangle.

p3

: Vec2

Third point of triangle.

fill

?: boolean

If fill the shape with color (set this to false if you only want an outline).

radius

?: number

The radius of each corner.

}

How the triangle should look like.

kaplay logo

Layer

Miscalenous