blend(blend: BlendMode): BlendComp
Sets the blend mode of a Game Object.
// light
add([
sprite("light"),
blend(BlendMode.Add),
]);
returns
The blend comp.
since
v4000.0
group
Components
Sets the blend mode of a Game Object.
// light
add([
sprite("light"),
blend(BlendMode.Add),
]);
returns
The blend comp.
since
v4000.0
group
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