blend(blend: BlendMode): BlendComp
Sets the blend mode of a Game Object.
// light add([ sprite("light"), blend(BlendMode.Add), ]);
returns
The blend comp.
since
v4000.0
Sets the blend mode of a Game Object.
// light add([ sprite("light"), blend(BlendMode.Add), ]);
returns
The blend comp.
since
v4000.0
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