Type

TileCompOpt

: {

isObstacle

?: boolean

If the tile is an obstacle in pathfinding.

cost

?: number

How much a tile is cost to traverse in pathfinding (default 0).

edges

?: Edge[]

If the tile has hard edges that cannot pass in pathfinding.

offset

?: Vec2

Position offset when setting tilePos.

}

Options for the tile component.

group Component Types

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Layer

Miscalenous