Type
DrawTextureOpt
: RenderProps & {tex
: Texturewidth
?: numberheight
?: numbertiled
?: booleanflipX
?: booleanflipY
?: booleanquad
?: Quadanchor
?: Anchor | Vec2How the texture should look like.
group Draw
subgroup Types
Start
Assets
Game Obj
Components
Input
Events
Info
Math
Rendering
Draw
Plugins
Miscalenous