Interface
StayComp
:The stay component.
group
Components
subgroup
Component Types
stay
: booleanIf the obj should not be destroyed on scene switch.
scenesToStay
?: string[]Array of scenes that the obj will stay on.
The stay component.
group
Components
subgroup
Component Types
If the obj should not be destroyed on scene switch.
Array of scenes that the obj will stay on.
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