Interface

LoadBitmapFontOpt

:

group Assets

subgroup Types

chars

?: string

A string of characters to map to every sprite in the characters grid

default " !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~";

filter

?: TexFilter

Rasterization filter to use, if different than the global font filter.

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