Interface
LoadBitmapFontOpt
:group
Assets
subgroup
Types
chars
?: stringA string of characters to map to every sprite in the characters grid
default
" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~";