Function
createPrefab
(name: string, obj: GameObj): SerializedGameObjSerialize a game object and register it (like loadPrefab does).
param
name- Name to register the prefab.
param
obj- The game object to serialize.
const beanObj = add([ sprite("bean") ]);
createPrefab("bean", beanObj);
addPrefab("bean"); // Now you can use as prefab
returns
The serialized game object.
since
v4000.0
group
Game Obj