Function

follow

(obj: GameObj | null, offset?: Vec2): FollowComp

Follow another game obj's position.

param obj- The game obj to follow.

param offset- The offset to follow at.

const bean = add(...);

add([
    sprite("bag"),
    pos(),
    follow(bean), // Follow bean's position
]);

// Using offset
const target = add(...);

const mark = add([
    sprite("mark"),
    pos(),
    follow(target, vec2(32, 32)), // Follow target's position with an offset
]);

mark.follow.offset = vec2(64, 64) // Change the offset

returns The follow comp.

since v2000.0

group Components

subgroup Behaviour

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Components

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