Function

pushScene

(id: SceneName, args: unknown[]): void

Push the current active scene to a stack and enters in the new scene

param id- The scene name.

param args- The args passed to the scene defition.

add([
   text("this is the first scene", {size: 32 }),
   pos(center()),
 ]);
scene("main", () => {
 add([
   sprite("bean"),
   pos(center()),
 ]);
});

pushScene("main")

since v3001.1

group Scenes

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