Function
popScene
(id: SceneName, args: unknown[]): voidPops the scene from the stack and set as current active scene.
add([
text("this is the first scene", {size: 32 }),
pos(center()),
]);
scene("main", () => {
add([
sprite("bean"),
pos(center()),
]);
});
go("mainScene");
popScene(); // when triggered the text should appear on the center screen //
since
v3001.1
group
Scenes