Function
skew
(x: number, y: number): SkewCompSet the skew of a Game Object.
param
x- The x skew to set.
param
y- The y skew to set.
// skew x
add([
sprite("bean"),
skew(45, 0),
]);
returns
The skew comp.
since
v4000.0
group
Components
subgroup
Transform