Function

pushTransform

(): void

Push current transform matrix to the transform stack.

pushTransform();

// These transforms will affect every render until popTransform()
pushTranslate(120, 200);
pushRotate(time() * 120);
pushScale(6);

drawSprite("bean");
drawCircle(vec2(0), 120);

// Restore the transformation stack to when last pushed
popTransform();

since v2000.0

group Draw

kaplay logo

Layer

Miscalenous