drawon(canvas: FrameBuffer | Picture, opt?: DrawonOpt): DrawonComp
Specifies the FrameBuffer the object should be drawn on.
param
canvas- The FrameBuffer to draw on.
// Draw on another canvas
let canvas = makeCanvas(width(), height());
let beanOnCanvas = add([
sprite("bean"),
drawon(canvas.fb),
]);
returns
The drawon comp.
since
v3000.0
group
Components