layer(name: string): LayerComp
Determines the layer for objects. Object will be drawn on top if the layer index is higher.
param
name- The layer name to set.
// Define layers
layers(["background", "game", "foreground"], "game")
const bean = add([
sprite("bean"),
pos(100, 100),
layer("background"),
])
// Mark is in a higher layer, so he will be drawn on top of bean
const mark = add([
sprite("mark"),
pos(100, 100),
layer("game"),
])
bean.layer("foreground") // Bean is now in the foreground layer and will be drawn on top of mark
returns
The layer comp.
since
v3001.0
group
Layer