SentryCompOpt:
Options for the sentry component.
direction?: Vec2 | number
The direction the sentry is pointing to. If undefined, direction has no influence.
fieldOfView?: number
The field of view of the sentry in degrees. If undefined, defaults to human fov of 200 degrees.
lineOfSight?: boolean
If true, line of sight matters. This means that objects which are blocked from view by areas are invisible.
raycastExclude?: string[]
When using line of sight, the objects which are transparent for the ray. Include at least a tag identifying the sentry.
checkFrequency?: number
The frequency of checking, defaults to every second.