Type

KGamepad

: {

index

: number

The order of the gamepad in the gamepad list.

isPressed

(b: KGamepadButton): boolean

If certain button is pressed.

isDown

(b: KGamepadButton): boolean

If certain button is held down.

isReleased

(b: KGamepadButton): boolean

If certain button is released.

getStick

(stick: GamepadStick): Vec2

Get the value of a stick.

}

A KAPLAY gamepad

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Layer

Miscalenous