Asset<D>:
An asset is a resource that is loaded asynchronously. It can be a sprite, a sound, a font, a shader, etc.
An asset is a resource that is loaded asynchronously. It can be a sprite, a sound, a font, a shader, etc.
Assets
Game Obj
Components
Component Types
Scene
Input
Events
Info
Math
Misc
Button Bindings
GFX
Draw
Layer
Camera
Layers
Level
Plugins