Constant

SystemPhase

: typeof SystemPhase

This enum defines the 6 places where a new system can hook into in KAPLAY's update loop. * BeforeUpdate and AfterUpdate - run once at the start of the frame, before and after all objects' update() hooks are run * BeforeDraw and AfterDraw - run once per frame while the graphics context is setup, before and after all objects' draw() hooks are run * BeforeFixedUpdate and AfterFixedUpdate - run 50 times per second independent of graphics/update framerate, before and after all objects' fixedUpdate() hooks are run

group Plugins

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Components